Twelve corners between the twin causeways, through the raised drawbridge and over the flyover knot, in a low-altitude air race that runs in your browser. Race anywhere from street level to 50 ft over public streets, beat the clock and keep the lap clean.
Five cities, one set of rules. Every course keeps the same 0–50 ft band over public streets and water.
Neither vehicle can crash. When you push too far, the assists take over, and the clock charges you for it.
Your lap from lights out to the finish gantry. Five red lights, one per second, then go.
Leave the controls for 4 seconds and autopilot flies for you. Every second counts double.
Touch the corridor edge or an obstacle, or leave the band, and your vehicle steers itself back. Every second counts triple.
Walk around the Air-Bike in the 3D hangar, open the spec overlay and pick your livery.
Gold, silver and bronze for every course. Clean laps under the target time unlock new liveries in the garage.
Total time includes the autopilot and collision-avoidance penalties. Times are saved under your pilot name.
| # | PILOT | TOTAL | CIRCUIT | PENALTY | MEDAL |
|---|
Controller: D-pad ↑↓ choose · ←→ change · B or LB close · Y privacy settings. Right stick looks around; click it to snap back behind.
You can also clear this data anytime in your browser settings.
Controller: D-pad choose · A select · B close
This deletes what the game has saved in this browser:
The game keeps working. This visit carries on as it is; your next visit starts from the default settings.
Effective date: October 21, 2026
These Terms of Use govern your use of URBAN AIR RACING™, the online racing game at www.urbanairracing.com (the "Game"). The Game is provided by Aerofex Corporation, a Delaware corporation, 3645 Inglewood Ave, Ste 8, Redondo Beach, California 90278 ("Aerofex," "we," "us"). By playing the Game, you agree to these Terms. If you do not agree, do not use the Game.
1. The Game. The Game is an online entertainment service played in your web browser without download. It is currently free to play. We may change, add or remove features, courses or content at any time.
2. Who may play. The Game is intended for a general audience and is not directed to children under 5. Players under 18 should review these Terms with a parent or guardian, and a parent or guardian who lets a child play agrees to these Terms on the child's behalf.
3. License to use. We grant you a personal, non-exclusive, non-transferable, revocable license to play the Game for your own non-commercial entertainment, subject to these Terms.
4. Rules of conduct. You agree not to: copy, modify, distribute or create derivative works of the Game or its content; reverse engineer, decompile or extract its code or assets except where the law allows; use cheats, bots, scripts or exploits; interfere with or overload the Game's servers or networks; or use the Game for any unlawful purpose.
5. Ownership and trademarks. The Game, including its software, graphics, vehicle and course designs, sounds and text, is owned by Aerofex or its licensors and protected by copyright and other laws. URBAN AIR RACING™ is a trademark of Aerofex Corporation. Nothing in these Terms grants you any right to use our trademarks, names or logos. Third-party content is listed on the Credits page and remains the property of its owners.
6. Feedback. If you send us ideas or suggestions, we may use them without any obligation to you.
7. Availability. We aim to keep the Game available but do not guarantee it will be uninterrupted, error-free or compatible with every browser or device. We may suspend or end access for maintenance, security or any other reason.
8. Disclaimer. THE GAME IS PROVIDED "AS IS" AND "AS AVAILABLE," WITHOUT WARRANTIES OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. The Game is entertainment only. It is not a flight simulator, training tool or representation of how any real aircraft performs or handles.
9. Limitation of liability. TO THE FULLEST EXTENT PERMITTED BY LAW, AEROFEX WILL NOT BE LIABLE FOR ANY INDIRECT, INCIDENTAL, SPECIAL, CONSEQUENTIAL OR PUNITIVE DAMAGES ARISING FROM YOUR USE OF THE GAME. OUR TOTAL LIABILITY FOR ANY CLAIM RELATING TO THE GAME WILL NOT EXCEED US $50. Some jurisdictions do not allow these limits, so they may not apply to you.
10. Indemnity. You agree to indemnify Aerofex against claims arising from your breach of these Terms or misuse of the Game.
11. Termination. We may suspend or terminate your access if you break these Terms. Sections 5, 8, 9, 10 and 12 survive termination.
12. Governing law and arbitration. These Terms are governed by the laws of the State of Delaware and the Federal Arbitration Act, without regard to conflict-of-law rules.
Arbitration. Any dispute arising out of or relating to these Terms or the Game will be resolved by final and binding arbitration, not in court, except that either party may bring an individual claim in small-claims court.
No class actions or jury trials. You and Aerofex may bring claims only on an individual basis, not as a plaintiff or class member in any class or representative proceeding, and both waive any right to a jury trial.
Opt-out. You may opt out of this arbitration agreement by emailing contact@aerofex.com within 30 days after you first play the Game. If you opt out, or if this arbitration section is found unenforceable, disputes will be resolved in the state or federal courts located in Delaware, and you consent to their jurisdiction.
13. Changes. We may update these Terms. The effective date above shows the latest version. Continuing to play after a change means you accept the updated Terms.
14. Contact. Questions about these Terms: contact@aerofex.com, or Aerofex Corporation, 3645 Inglewood Ave, Ste 8, Redondo Beach, CA 90278.
Effective date: October 21, 2026
This notice explains what information Aerofex Corporation ("Aerofex," "we") collects when you play URBAN AIR RACING™ at www.urbanairracing.com, and how we use it. You can play without creating an account, and we do not ask for your name, email or payment details.
1. What we collect.
| Information | Example | Why |
|---|---|---|
| Technical data your browser sends | IP address, browser type, the files requested and the time, recorded automatically in the server logs of our web host, Hostinger | To deliver the Game, keep it secure and fix problems |
| Game settings stored on your device | Volume, controls, best lap times, saved in your browser's local storage | So your settings and records are there next time; this stays on your device |
| Pilot name and race times (optional) | The pilot name you enter for the leaderboard and your race times, saved in your browser's local storage | To show your name and times on the leaderboard on this device; they are not sent to us |
2. Cookies and similar technology. The Game uses browser local storage to remember your settings. You can turn off saving at any time under , which deletes the stored data from your browser. The Game does not use cookies, analytics tools or tracking of any kind. You can also clear local storage in your browser settings; the Game will still work, but your settings will reset. Because the Game does not track you over time or across other websites, it does not change how it works when your browser sends a Do Not Track or Global Privacy Control signal; no tracking takes place either way.
3. How we use information. We use server logs only to deliver the Game, keep it secure and fix problems. We do not sell your personal information or share it for cross-context behavioral advertising. We do not show ads in the Game.
4. Who we share it with. Service providers that host and operate the Game for us, such as our web host, Hostinger, under contracts that limit their use of the data. We may also disclose information if required by law or to protect the rights and safety of Aerofex, players or others, and to a successor if Aerofex's business is transferred.
5. How long we keep it. Server logs are kept by our web host, Hostinger, for 90 days unless needed longer for security or legal reasons. Data in your browser stays until you clear it.
6. Children. The Game is not directed to children under 5. We do not knowingly collect personal information from children under 13: the Game does not ask for a name, email or other contact details, and the optional pilot name stays on the player's device. If you believe a child under 13 has given us personal information, contact us and we will delete it.
7. Your choices and rights. Depending on where you live, including California, you may have the right to know what personal information we hold about you, to ask us to delete or correct it, and not to be discriminated against for using these rights. To make a request, email contact@aerofex.com. We will verify the request before acting on it.
8. Security. We use reasonable measures, including encrypted connections (HTTPS), to protect information. No online service is completely secure.
9. International players. The Game is operated from the United States, and information is processed there.
10. Changes. We may update or modify this notice at any time without notice. The effective date above shows the latest version.
11. Contact. contact@aerofex.com, or Aerofex Corporation, 3645 Inglewood Ave, Ste 8, Redondo Beach, CA 90278.
URBAN AIR RACING™ is created and published by Aerofex Corporation, Redondo Beach, California. © 2026 Aerofex Corporation. All rights reserved.
Trademarks. URBAN AIR RACING™ is a trademark of Aerofex Corporation. All other names and marks belong to their respective owners.
Team. Aerofex Entertainment
Third-party software. The game uses the open-source libraries below. Each is used under its license, and the license texts are below.
| Component | Version in the build | License |
|---|---|---|
| three.js | r128 | MIT |
| Anti-aliasing: NVIDIA FXAA 3.11, WebGL port by Agost Biro, via three.js | bundled | BSD-style |
three.js
MIT License Copyright © 2010-2021 three.js authors Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Anti-aliasing: NVIDIA FXAA 3.11, WebGL port by Agost Biro, via three.js
Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Disclaimer. URBAN AIR RACING™ is a game. Vehicle performance and handling in the game are fictional and do not represent any real aircraft.
Race the clock. The fastest total time wins.
Total = circuit time + 2 × autopilot time + 3 × collision-avoidance time
Fly the corridor anywhere from street level to 50 ft: between buildings, under or over bridges and decks, and through the street furniture. You never fly over people, houses, buildings or private property.
Neither vehicle can crash. Below 40 ft, clipping a tree, lamp post or traffic signal costs you speed but no penalty. Close in on the corridor edge or a solid obstacle (a wire, a sign, a pier, a deck, a parked car) and the force field lights up: green, then yellow, orange and red as the gap closes (no penalty). Touch it and collision avoidance takes control and steers you back (×3). Leave the controls alone for 4 seconds and autopilot takes over (×2).
Red gates mark chicanes: the corridor moves, so brake and steer to follow it. Throttle before the lights go out and you get a 2-second jump-start penalty.
Follow the yellow line on the ground: it runs under the racing line on every course. The white line hanging below your vehicle shows your height, with a green ring at the 50 ft ceiling.
Medals: gold at the course target time, silver within 12%, bronze within 25%.